Mike Eitel
Well-known member
Just a silly request:
1. I do homing. all fine
2, I run a quad gantry leveling. all fine , adjusts better than the size of a hair.
3. I run bed-mesh. all fine, the distortion is not too big and my resulting prints are ok.
But then I made the mistake to look more in detail to the result of bed mesh.... and get puzzled....
My QGL worked out better then 0.01 .. But bed mesh shows values in the corners much bigger then the expected 0 ( or around 0.01 ) ????
That makes no sense for me.
In my understanding the gantry is mechanically adjusted to be equidistant to the 4 bed corners.
( if you start with one artificial miss-adjusted corner you see the correction by eye)
So how can it be that a bed-mesh is not near to zero in all 4 corners.
I'm very curious to see my wrong thinking
Mike
1. I do homing. all fine
2, I run a quad gantry leveling. all fine , adjusts better than the size of a hair.
3. I run bed-mesh. all fine, the distortion is not too big and my resulting prints are ok.
But then I made the mistake to look more in detail to the result of bed mesh.... and get puzzled....
My QGL worked out better then 0.01 .. But bed mesh shows values in the corners much bigger then the expected 0 ( or around 0.01 ) ????
That makes no sense for me.
In my understanding the gantry is mechanically adjusted to be equidistant to the 4 bed corners.
( if you start with one artificial miss-adjusted corner you see the correction by eye)
So how can it be that a bed-mesh is not near to zero in all 4 corners.
I'm very curious to see my wrong thinking
Mike