What's new
VORON Design

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members!

Question QGL gantry_corners and position_endstop

modsley

New member
Hello. In my 300х300 build I have to set
[stepper_x]
position_min: 0
position_endstop: 295
position_max: 295

Should I also change
[quad_gantry_level]
gantry_corners:

That is now
gantry_corners:
-60,-10
360,370

Thank you.
 
As long as your QGL eventually converges (ends without failing), you should be fine. A few mms (in X and y) here or there doesn’t matter - the important thing is to even out the height of four corners - their exact XY position doesn’t have to be accurate to a few mms.
 
Hello. In my 300х300 build I have to set
[stepper_x]
position_min: 0
position_endstop: 295
position_max: 295

Should I also change
[quad_gantry_level]
gantry_corners:

That is now
gantry_corners:
-60,-10
360,370

Thank you.
Hi, if you take example configurations from VORON Github, they have all the necessary sections prepared for you. Just uncomment corresponding size, or copypaste it to your config.

Follow Initial Setup Guide on Docs page to determine position of your Z endstop. There is section dedicated for it.
 
Top