I've now been on my Voron journey for over a year, and it's still fun! Somwhere along the way i got my startup and shutdown script to work with orca slicer and got my heatsoak-process down (still manual, but maybe a script in the future..). Meanwhile I'm not quite happy with my vertical artefacts (tree-grain pattern) and I had to vacate my workshop temporalily so somwhere IN_A_NICE_BOX_IN_A_GOOD_PLACE (TM) is my acceleration sensor therefore I'm currently running without input shaper and ringing is still a major factor (especially with the faster Orca-slicer profile).
What i really like is Tap.. if I clean the nozzle, the first layer is just perfect!
Sooo.. after över 240 hours of printing, it is time for a major overhaul.
Appart from general maintenance (checking belts, greasing rails, look over the cabling etc.) I have 3 uppgrades ahead:
1. Canbus: I simply don't trust my wiring, sure if you lay them down perfectly and the supplier delivers good wires, then it should be allright... Now for me..I see 2 problems right there... Because of this I orederd the BTT-RP2040 kit (larger crimps may just keep it to ONE swear-jar) and I hope that i can get it to work.
2. Sensorless homing: why bother with recabling the sensors when i go the can-route.. maybe it will be a slightly slower homing on X/Y and it could be some millimeters off on the relative position, but i think I can live with that (until I can't and then put back the sensors...) (OK.. I may have to get another swear-jar anyway...)
3. CW2 with helical gears. I bought some helical gears before Orbiter 2 was announced, so thats my take on the woodgrain issue (that one is already finished, quite easy build).
4. replace tap with cnc-tap
I'll thake that in tow steps, first I go sensorless so I still have a working printer, and once that is running comfortably, I'll replace my CW2 with a new one with helical gear and CAN-board and the tap all in one go.
Wish me luck!
edit: Yea.. once I got my canboard running, it has an acceleration sensor onboard, should make it easy